Puny Slash | HTML5 Game – Phaser 4
Version Download:
Original price was: $39.00.$6.00Current price is: $6.00.
Puny Slash is a fast-paced action game template (built with Phaser 4 + TypeScript) where players control a soldier fighting waves of enemies. Move with your mouse, slash through enemies with satisfying dash attacks, collect gems, purchase upgrades between stages, and battle epic bosses.
Core Gameplay
- Mouse-driven controls — move the character by moving your mouse and attack by clicking. On mobile, touch & drag to move, tap to attack.
- Slash dash attack — click to dash toward enemies with a satisfying slash. Each dash leaves a visual trail and can hit multiple enemies in its path.
- Wave-based spawning — enemies spawn in waves with increasing difficulty. Survive long enough to face the stage boss.
- Multiple enemy types — melee enemies rush you, ranged enemies shoot projectiles, and bosses have unique attack patterns including double-slashes, spin attacks, and projectile volleys.
- Boss fights — each stage ends with a boss battle. Bosses have unique phases and attack patterns that require different strategies.
- Upgrade shop — collect gems from defeated enemies and spend them between stages on upgrades: increase HP, slash distance, gem drops, and unlock shield and pot power-ups.
- Drop items — enemies drop gems, shield power-ups (invulnerability), and pots (magnet that collects nearby gems). Drop duration increases with upgrades.
- Combo system — chain kills to build combo multiplier for higher scores. Multi-slash bonuses reward killing many enemies in a single dash.
- Progressive difficulty — enemies get stronger each stage. After completing all stages, enter endless survival mode.
- Save system — gems and high stats persist between sessions using local storage.
Template Features
- Reskin-ready — replace characters, enemies, backgrounds, UI, music, and sound effects with your own assets.
- Complete documentation — includes developer docs (architecture, APIs, how-to guides) and user docs (reskin guide, settings reference, FAQ).
- Designed for 1920×1080 (16:9 landscape) and scales to fit any screen size.
Supported Browsers
- Chrome
- Firefox
- Safari
- Edge
Tech Stack
- Phaser 4.0.0 (HTML5 game framework).
- TypeScript 5.7
- Vite 6.3
- Before making a purchase, please read the Terms and Conditions on this page: Terms & Conditions
- If you have any questions, please first read the FAQ on this page: FAQ
- If you haven’t found the answer to your question, please contact us by e-mail codingshop20@yahoo.com or create ticket.
- Developer Support: Official support from the original developer is not included with purchases from CodingShop.
- Product Updates: Free lifetime updates are not included. Future updates is not free and should buy again.
- Download Access: Purchased products are available for download for 30 days after purchase. We recommend downloading and securely storing your files during this period.
- Security: We take reasonable measures to review the files available on our platform. Customers should also scan downloaded files with up-to-date security software before installation.
- All software products available on CodingShop are distributed under the GNU General Public License (GPL). The applicable license information is provided with each product where applicable. Please review the applicable GPL license terms before using, modifying or redistributing any product.
- CodingShop is an independent digital marketplace and is not the original developer or official distributor of third-party products unless explicitly stated. We do not provide or sell purchase codes, activation codes, license keys.
- You can download the product after the purchase by a direct link on your account page in the downloads section.


