Juicy Tile Mania – Tile-Matching Puzzle Game
Product Details
Version Download:
Original price was: $32.00.$5.00Current price is: $5.00.
Juicy Tile Mania is an HTML5 tile-matching puzzle built with Phaser 3 (Canvas). Match pairs of identical tiles, clear the board, and work through 40 levels with different grid sizes, a countdown timer, and helpful tools—hints, shuffle, and wizard—when things get tricky.
Game features (as implemented in source)
- 40 levels – Progress tracked in-game; level select with paging; JSON-driven layouts under
source/assets/. - Timer – Horizontal or vertical progress bar depending on orientation; time budget scales with run progress.
- Power-ups – Hint, shuffle, and wizard (limited uses); pause, restart, and level UI on the main screen.
- Audio – Background music loaded from
audio/background.mp3; UI and game SFX via the bundled audio sprite (assets/sounds/). - Separate toggles – Music mute and sound effects mute (independent), with state kept in the scene registry.
- Responsive layout – Portrait and landscape: game config switches resolution (e.g. 1280×720 vs 720×1280) and UI is adjusted for
window.horis. - Scenes – Preload → Menu → Levels / Credits → Main gameplay (MainScene); includes pause overlay, level complete, game over, and credits.
What’s in the package
- Source – Complete project under
source/:index.html,js/(scenes, sprites, utils),sprites/(multi-atlas),assets/(backgrounds, level JSON, sounds),audio/(background music),fonts/(e.g. Gilroy-Heavy for UI). - Editable assets – PNG atlases, MP3 audio, and level data you can replace to reskin or extend content.
- Documentation – See
upload/documentation.htmlin the package for integration notes (e.g. hosting paths).
Setup
Serve the source/ folder from a web server (or open via a local server) so audio and JSON load correctly. Upload the same structure to your host; customize text, images, and audio/background.mp3 as needed.
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