Word Workshop: Puzzle Lab | 1000 Levels HTML5 Puzzle Game
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Original price was: $99.00.$15.00Current price is: $15.00.
Word Workshop is a complete word search puzzle built with the PlayCanvas engine. A cluster of letter tiles sits on an inventor’s workbench and a category sits above it. Press a tile, drag across the tiles it touches, and spell one of the answers. Clear them all before the clock runs out.
Nothing on the board falls or shuffles. Every answer is there from the first moment, so the only thing between the player and the solution is spotting the word. Three boosters are there for the level that will not come apart: open a single letter, freeze the clock, or reveal a whole answer.
The game opens straight onto a level. There is no home screen to walk through, no menu tree, no waiting: finish a level and the next one deals itself. Progress is saved in the browser, so a player picks up where they left off.
GAME FEATURES
- 1,000 levels in English, 150 categories and over 5,300 answers, each level machine-verified as solvable
- Hexagon board, six neighbours per tile so words bend and wind instead of running in straight lines
- Nothing moves, clearing a word takes only its own tiles, so no order of play can strand the player
- Five minute clock, with the last ten seconds beating red
- Three boosters, open a letter, freeze the clock for ten seconds, or reveal an answer for a couple of seconds
- Teaching tutorial, a hand traces the first answer along its real path, then hands the board over
- Win and loss screens, three stars, a gold payout and the character reacting to both outcomes
- End of pack panel, a player who finishes all thousand levels is told so and offered a fresh start
- Settings panel, music, sound and a full progress reset
- Portrait and landscape, with separate artwork drawn for each orientation
- Touch and mouse, one build for phones, tablets and desktop
- No build step, 62 ES modules loaded natively by the engine, nothing to install and nothing to compile
- Commented source, every module explains why it works the way it does
WHAT YOU GET
- Complete PlayCanvas project, ready to import and edit in the browser
- Playable HTML5 build, ready to upload to any static host
- Full documentation covering architecture, editing, rebranding and deployment
- All source code, uncompiled and commented
TECHNICAL REQUIREMENTS
- Desktop browsers: Chrome 89+, Edge 89+, Firefox 108+, Safari 16.4+, Opera 75+. Internet Explorer is not supported.
- Mobile browsers: Chrome for Android 89+, Samsung Internet 15+, Safari on iOS 16.4+.
- Desktop and mobile from one build. Mouse and touch are both supported, and the layout keeps its proportions in portrait and in landscape.
- Graphics: WebGL 2.0 is required. Hardware acceleration must be enabled in the browser.
- Hosting: any static file server. No PHP, no Node.js, no database, no build step.
- Server note:
.mjsfiles must be served astext/javascript. The documentation gives the one-line fix for Apache, nginx and IIS. - Size: about 16 MB on the first load, cached afterwards.
- Connection: needed for the first load only. The game makes no network calls once it is running.
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- Developer Support: Official support from the original developer is not included with purchases from CodingShop.
- Product Updates: Free lifetime updates are not included. Future updates is not free and should buy again.
- Download Access: Purchased products are available for download for 30 days after purchase. We recommend downloading and securely storing your files during this period.
- Security: We take reasonable measures to review the files available on our platform. Customers should also scan downloaded files with up-to-date security software before installation.
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