Ludo Royale | Multiplayer Ludo HTML5 Game With Power Mode
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Original price was: $59.00.$9.00Current price is: $9.00.
Most Ludo scripts on the market are the same reskinned dice-and-board template — no real-time multiplayer worth trusting, and nothing that keeps players coming back the next day.
Ludo Royale pairs a server-authoritative real-time multiplayer engine (Colyseus + Phaser 4) with POWER Mode — an optional layer of eight power-ups, four that drop on the board and four bought with gold and capped at 2 uses per match — a mechanic you won’t find in other Ludo items on the marketplace. Full TypeScript source, a rules engine covered by 249 automated tests, and zero divergence between offline and online play.
What’s inside
- Real-time multiplayer Quick Match (2–4 players), matchmaking grouped by table size and mode
- Private rooms with a shareable 6-character code
- vs CPU with 3 AI difficulties — Medium and Hard bots use battle powers too
- Pass & Play — 2 to 4 players on one device, no account needed
- POWER Mode: +1, Double Roll, Pick Dice and Shield drop on the board; Trap Bomb (invisible to your rivals until it detonates), Bolt, Freeze and Portal are bought with gold and capped at 2 uses each per match
- Full economy: coins + gems, and a 7-tab shop (dice skins, pawn skins, chat bubbles, board themes, battle powers, coin packs, gem packs)
- Daily Bonus with a 7-day streak calendar, a Lucky Wheel with free daily spins, daily missions, a 50-level XP curve and a leaderboard
- Guest-first accounts with a no-data-loss upgrade to email + password
- Server-side dice rolls and move validation — the client never decides an outcome
- Reconnection grace window — dropped players resume into the same seat
- Installable PWA (manifest + service worker), mobile-first “candy” visual style
- English and Spanish included out of the box, with a documented path to add more languages
- 249 automated tests (133 covering the rules engine + AI, 116 covering the API/server)
Who this is for — a developer-focused starter kit
Ludo Royale is source code for developers, not a turnkey hosted service. Please read this before buying:
- No admin panel is bundled. All game tuning (rules, economy, shop prices, matchmaking) is done directly against documented database tables and one constants file — comfortable for a developer, not for a non-technical operator.
- No payment gateway is integrated. The gem packs in the shop are visible placeholders with the buy button disabled. Enabling real purchases means integrating your own provider (Stripe, PayPal, etc.), which requires third-party accounts, their approval processes, and their per-transaction fees — all external to this product.
- Running it online has external costs. Production needs a Linux VPS (from roughly $5–10/month), a domain name, and free SSL via Let’s Encrypt. None of these are included; step-by-step deployment documentation is.
- Basic familiarity with Node.js and running terminal commands is expected. The included documentation covers local setup (about ten minutes) and a full VPS deployment guide.
- Before making a purchase, please read the Terms and Conditions on this page: Terms & Conditions
- If you have any questions, please first read the FAQ on this page: FAQ
- If you haven’t found the answer to your question, please contact us by e-mail codingshop20@yahoo.com or create ticket.
- Please note that any digital products presented on the website do not contain malicious code, viruses or advertising. You buy the original files from the developers. We do not sell any products downloaded from other sites.
- we have not responsible for support users. if you need support, you can buy products directly from envato.
- Note that we can NOT provide purchase code for you. all products is Non-Licensed.
- we can NOT support free updates for you. download links available until 30 days after purchase.
- You can download the product after the purchase by a direct link on your account page in the downloads section.

